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ParticleGroup READY event?

Hi!

Is there any way to check if ParticleGroup is ready to play ( animator.start() ) (all textures and awd loaded)?

When im adding multiple ParticleGroups to scene for first time it takes some time for them to run. That would be great if i could preload them :)

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Krzysztof Kalinowski

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2016-04-05
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