Away3D 4.1.6 Release
http://away3d.com/comments/away3d_4.1.6_release
The Away3D Team & The Away Foundation are pleased to announce a new update of the Away3D Flash engine, Away3D 4.1.6. This update contains may fixes and optimisations to the core functionality of the library, and we recommend updating any projects currently using Away3D 4.1 to take full advantage of these improvements. The release has also been fully tested with the newly launched Flash Player 12 and AIR 4.0 runtimes (release notes here),
Alongside the fixes and optimisations, there have been several minor additions to functionality in order to assist with some problems we see regularly in Away3D use. These include:
Automatic smoothing option on 3DS files with no smoothing group data
Better event handling for adding and removing efffects methods on materials
Spritesheet animator compatibility with shadows
Coordinate system selector on lenses allowing the use of either left or right-handed projection systems
For a full list of fixes and updates, please view the Changelog.txt file in the master branch. A big thanx goes out to all community members who submitted pull requests or issue reports to the github repo - we are truly grateful for the help and support!
As always, you can visit the Away3D downloads page for binaries, source code and examples links. Or you can grab a bleeding-edge build from our github repos for core and examples.
Enjoy the new release!
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