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After reading someone's opinion in another thread that it's unprofessional to use Photoshop for pixel art, I decided to look for something more appropriate to use for the art for my next game. It drives me up the wall to see people using Photoshop for things like layout, vector illustration, typesetting, and so forth (I've described it as being like pounding nails with the handle of a screwdriver), so I understand the sentiment here, and indeed, I do find various things frustrating about trying to do pixel art in Photoshop.
The trouble is, I can't find anything good. A Google search turned up Pixen, which I was delighted with for about 10 minutes. It would indeed be a lot better than Photoshop for this specialized task, if it worked... but it's one of the buggiest pieces of software I've seen in a long time.
Mac is generally an artist-friendly platform, so there must be something out there... what do professional, Mac-based pixel artists use?
The trouble is, I can't find anything good. A Google search turned up Pixen, which I was delighted with for about 10 minutes. It would indeed be a lot better than Photoshop for this specialized task, if it worked... but it's one of the buggiest pieces of software I've seen in a long time.
Mac is generally an artist-friendly platform, so there must be something out there... what do professional, Mac-based pixel artists use?
Hello, I am currently practicing shooting products and cleaning them in photoshop, I am experiencing a problem.
The sponge that I shooted down below is not unicolored, notice the dark and light parts of it.
How can I make all the surface get the same color using photoshop?
I searched online a lot but couldn't find my problem.
I also have other photos with same issues.
Thanks!