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ND2D is a 2D framework using the new GPU hardware features of flash. To run this engine you must download and install the latest flash player:
Flash Player 11 & playerglobal.swc
You have to compile ND2D with the FP11 playerglobal.swc and the compiler option -swf-version=13 to get it to work.
ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim is to keep things simple and reintroduce familiar concepts. ND2D has a displaylist and quite the same methods to modify sprites as you are used to, but a few things are different. There are optimizations in ND2D, that enable you to display thousands of sprites at a high framerate. Have a look at the examples for the Sprite2DCloud or Sprite2DBatch and in the Wiki.
If you want to contribute, make bugfixes or extend the engine, feel free to fork it or email me: lars[at]nulldesign.de
Flash Player 11 & playerglobal.swc
You have to compile ND2D with the FP11 playerglobal.swc and the compiler option -swf-version=13 to get it to work.
ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim is to keep things simple and reintroduce familiar concepts. ND2D has a displaylist and quite the same methods to modify sprites as you are used to, but a few things are different. There are optimizations in ND2D, that enable you to display thousands of sprites at a high framerate. Have a look at the examples for the Sprite2DCloud or Sprite2DBatch and in the Wiki.
If you want to contribute, make bugfixes or extend the engine, feel free to fork it or email me: lars[at]nulldesign.de
-'FX Maker' includes 300 EffectPrefabs
- Has been optimized for mobile. -'FX Maker' is a tool which produces Effects.
(creation, viewer, analyzing, test)
-Supports 'BuildSprite' which transforms hundreds of triangles to only two.
-Supports Mesh, Legacy and Shuriken
-Particle Resizing (Transform.Scale)
-Adjust Speed (Mesh, Legacy, Shuriken)
-For Unity 3.5.6 and higher
Included Resources:
300 Effect, 300 Texture, 100 Mesh, 100 CurveAni
- Has been optimized for mobile. -'FX Maker' is a tool which produces Effects.
(creation, viewer, analyzing, test)
-Supports 'BuildSprite' which transforms hundreds of triangles to only two.
-Supports Mesh, Legacy and Shuriken
-Particle Resizing (Transform.Scale)
-Adjust Speed (Mesh, Legacy, Shuriken)
-For Unity 3.5.6 and higher
Included Resources:
300 Effect, 300 Texture, 100 Mesh, 100 CurveAni
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