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AI
Discuss about artificial intelligence topics including theory and programming.
NGUI is a powerful UI system and event notification framework for Unity (both Pro and Free) written in C# that closely follows the KISS principle.
AWD is a binary file format for 3D scenes, objects and related data. It's main use is with the Away3D engine, but any encoder/decoder that conforms with the open specification can work with AWD files. The file format specification and a set of tools for working with AWD files are maintained by the Away3D development team.
AWD is designed to be light-weight, fast and easy to parse, and to be extensible both by user applications and future versions of the file format, while remaining both forwards and backwards compatible.
AWD is designed to be light-weight, fast and easy to parse, and to be extensible both by user applications and future versions of the file format, while remaining both forwards and backwards compatible.
Box2D is a free open source 2-dimensional physics simulator engine written in C++ by Erin Catto and published under the zlib license. It has been used in Crayon Physics Deluxe, Limbo, Rolando, Fantastic Contraption, Incredibots, Angry Birds, Tiny Wings, Transformice, Happy Wheels and many online Flash games, as well as iPhone, iPad and Android games using the Cocos2d or Moscrif game engine and Corona framework.
ND2D is a 2D framework using the new GPU hardware features of flash. To run this engine you must download and install the latest flash player:
Flash Player 11 & playerglobal.swc
You have to compile ND2D with the FP11 playerglobal.swc and the compiler option -swf-version=13 to get it to work.
ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim is to keep things simple and reintroduce familiar concepts. ND2D has a displaylist and quite the same methods to modify sprites as you are used to, but a few things are different. There are optimizations in ND2D, that enable you to display thousands of sprites at a high framerate. Have a look at the examples for the Sprite2DCloud or Sprite2DBatch and in the Wiki.
If you want to contribute, make bugfixes or extend the engine, feel free to fork it or email me: lars[at]nulldesign.de
Flash Player 11 & playerglobal.swc
You have to compile ND2D with the FP11 playerglobal.swc and the compiler option -swf-version=13 to get it to work.
ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim is to keep things simple and reintroduce familiar concepts. ND2D has a displaylist and quite the same methods to modify sprites as you are used to, but a few things are different. There are optimizations in ND2D, that enable you to display thousands of sprites at a high framerate. Have a look at the examples for the Sprite2DCloud or Sprite2DBatch and in the Wiki.
If you want to contribute, make bugfixes or extend the engine, feel free to fork it or email me: lars[at]nulldesign.de
Never worry about the quality of typefaces, the sources, licenses. The font you want, anywhere, anytime.
Whether in independent studios or large corporations, designers use fonts delivered by Typekit to create beautiful, original typographic designs.
Whether in independent studios or large corporations, designers use fonts delivered by Typekit to create beautiful, original typographic designs.
Swift is a new programming language for iOS and OS X apps that builds on the best of C and Objective-C, without the constraints of C compatibility. Swift adopts safe programming patterns and adds modern features to make programming easier, more flexible, and more fun. Swift’s clean slate, backed by the mature and much-loved Cocoa and Cocoa Touch frameworks, is an opportunity to reimagine how software development works.
Particle Designer 2.0 is the #1 particle effects editor designed specifically for Mac. Choose from a massive user submitted library or design your own unique effects. Limitless possibilities with multiple particle emitters, definable backgrounds, zooming & full-screen. Target hundreds of devices and multiple platforms with support for over 11 frameworks working out the box.
Axure RP Pro is a wireframing, rapid prototyping, and specification software tool aimed at web and desktop applications.
DragonBones contains a Flash Pro based design panel and an AS3 based library. The design panel converts Flash vector animation to texture atlas and the library call starling to GPU accelerated render the animation. With the benifit, animation creation related task can be fully handled by designers, and developers focus on the logic.