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ND2D is a 2D framework using the new GPU hardware features of flash. To run this engine you must download and install the latest flash player:
Flash Player 11 & playerglobal.swc
You have to compile ND2D with the FP11 playerglobal.swc and the compiler option -swf-version=13 to get it to work.
ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim is to keep things simple and reintroduce familiar concepts. ND2D has a displaylist and quite the same methods to modify sprites as you are used to, but a few things are different. There are optimizations in ND2D, that enable you to display thousands of sprites at a high framerate. Have a look at the examples for the Sprite2DCloud or Sprite2DBatch and in the Wiki.
If you want to contribute, make bugfixes or extend the engine, feel free to fork it or email me: lars[at]nulldesign.de
Flash Player 11 & playerglobal.swc
You have to compile ND2D with the FP11 playerglobal.swc and the compiler option -swf-version=13 to get it to work.
ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim is to keep things simple and reintroduce familiar concepts. ND2D has a displaylist and quite the same methods to modify sprites as you are used to, but a few things are different. There are optimizations in ND2D, that enable you to display thousands of sprites at a high framerate. Have a look at the examples for the Sprite2DCloud or Sprite2DBatch and in the Wiki.
If you want to contribute, make bugfixes or extend the engine, feel free to fork it or email me: lars[at]nulldesign.de
Sprite Sheet Editor is a simple, free tool to generate Sprite Sheet.
Spp.js is a sample physics particle system engine for javascript.
Feature
Code less, simple structure.
Based on classical Newtonian mechanics.
Make your own custom forces or particles
Easy to build interactive projects with popular HTML5 2D rendering engine:pixi.js,EaselJS
Open source!
Feature
Code less, simple structure.
Based on classical Newtonian mechanics.
Make your own custom forces or particles
Easy to build interactive projects with popular HTML5 2D rendering engine:pixi.js,EaselJS
Open source!
Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.
Drawing has been a simple yet magical tool that reflects the creative sense of artists. Just a few lines of a pencil or a pale coloring of a brush can express rich emotions or subtle charms. But in 3D computer graphics, such attractions are often warped or vanished in the process of forcible transformation into three-dimensional sculptures in a virtual space. Live2D helps artists create rich animations while keeping the original charms intact.
Developed with JavaScript, Oak3D enables native cross-platform solution in Windows, Linux, Mac and Android. Without any plugin installed or downloaded, web3D applications based on Oak3D can run on all the modern internet browsers that support WebGL.
Oak3D provides a set of simple and ease-to-use API interface which allows web developers developing web3D application without concerning the details of 3D graphics implementation. Besides, Oak3D also provides many kinds of functional libraries, such as Math Library, Model Library, Skeletal Animation Library and etc.
Oak3D additionally provides tools to convert traditional art asset to the format acceptable directly by Oak3D.