Package flash game to AIR mobile (IPA)
I have a complicated game project using multiple libraries, swc, assets, etc. The output is a two swf files (shell with the menu and the game itself). Packing in IPA (iOS) does not work immediately because of a lot of problems and settings ANT. But build as swfs work fine.
Is it possible to create a separate mobile as3 project, which will load the first swf to full screen, which will load the second swf, and then build it? How best to do this? Or are there other options?