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Works searching result of "AS"
HTML5 fireworks
2D fireworks particle effect based on HTML5 canvas.
another particles based on three.js canvas
Pearl Boy - a cross-device, WebGL powered HTML5 game built with Goo Engine. Goo Engine allows for rich, hardware accelerated graphics in the browser without the need to install any third-party plugins, like Flash or Silverlight.
Optical Flow using WebRTC getUserMedia
Coded by Jaume Sanchez for the Mozilla May Dev Derby.
An experiment using WebRTC's getUserMedia feature to access the user's webcam and perform some effects using optical flow. Coded using oflow.js and three.js.
Coded by Jaume Sanchez for the Mozilla May Dev Derby.
An experiment using WebRTC's getUserMedia feature to access the user's webcam and perform some effects using optical flow. Coded using oflow.js and three.js.
Rendering engine and physics demo with a keyboard controlled Pitts-Special flight simulator.
This demo involves the rendering engine customisation aspect with many custom shaders through layered rendering, and the physics engine exploitation on the other side. It also involves many interaction functions and procedural animations. The physical engine is not particularly heavily involved, the flight model is simply a specific way to use physics engine’s base functions. It also demons
This demo involves the rendering engine customisation aspect with many custom shaders through layered rendering, and the physics engine exploitation on the other side. It also involves many interaction functions and procedural animations. The physical engine is not particularly heavily involved, the flight model is simply a specific way to use physics engine’s base functions. It also demons
my first test
Magic decal for game
another option decals
GREEN STAR
This is a demo of AngryBots, the default project shipping with Unity 3.4. The player infiltrates a building filled with not very happy robots, which explode in many pretty ways when collections of fast moving bullets are applied.
Optimized for Android and iOS, this game also runs very well on standalone builds and in a webplayer.
Shared from Unity3D.com.
Optimized for Android and iOS, this game also runs very well on standalone builds and in a webplayer.
Shared from Unity3D.com.