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JS
var RENDERER = { DELTA_SATURATION : 0.05, DELTA_LUMINANCE : 0.005, init : function(){ this.setParameters(); this.reconstructMethod(); this.bindEvent(); this.render(); }, setParameters : function(){ this.$container = $('#jsi-tree-container'); this.width = this.$container.width(); this.height = this.$container.height(); this.context = $('
').attr({width : this.width, height : this.height}).appendTo(this.$container).get(0).getContext('2d'); this.node = TREE.init(this); this.radius = Math.sqrt(Math.pow(this.width / 2, 2) + Math.pow(this.height / 2, 2)); this.rendered = false; this.isVivid = false; this.saturationRate = 0; this.luminanceRate = 0; }, getRandomValue : function(min, max){ return min + (max - min) * Math.random(); }, reconstructMethod : function(){ this.render = this.render.bind(this); }, bindEvent : function(){ this.$container.on('mouseout', this.changeSaturation.bind(this, false)); this.$container.on('mousemove', this.changeSaturation.bind(this, true)); }, changeSaturation : function(isVivid){ this.isVivid = isVivid; }, controlView : function(){ if(this.isVivid){ if(this.saturationRate < 1){ this.saturationRate = Math.min(this.saturationRate + this.DELTA_SATURATION, 1); } }else{ if(this.saturationRate > 0){ this.saturationRate = Math.max(this.saturationRate - this.DELTA_SATURATION, 0); } } if(this.luminanceRate < 1){ this.luminanceRate = Math.min(this.luminanceRate + this.DELTA_LUMINANCE, 1); } }, render : function(){ requestAnimationFrame(this.render); var gradient = this.context.createRadialGradient(this.width / 2, this.height / 2, 0, this.width / 2, this.height / 2, this.radius), saturation = (60 * this.saturationRate) | 0; gradient.addColorStop(0, 'hsl(180, ' + saturation + '%, ' + ((30 + 60 * this.luminanceRate) | 0) + '%)'); gradient.addColorStop(0.3, 'hsl(200, ' + saturation + '%, ' + ((20 + 20 * this.luminanceRate) | 0) + '%)'); gradient.addColorStop(1, 'hsl(200, ' + saturation + '%, ' + ((10 * this.luminanceRate) | 0) + '%)'); this.context.fillStyle = gradient; this.context.fillRect(0, 0, this.width, this.height); this.context.save(); this.node.renderLeaf(this.context, this.rendered, false, this.saturationRate); this.rendered = this.node.renderBranch(this.context, this.saturationRate); this.node.renderLeaf(this.context, this.rendered, true, this.saturationRate); this.context.restore(); this.controlView(); } }; var TREE = { TRUNK_RATE : 0.8, BRANCH_RADIAN : Math.PI / 5, BRANCH_RATE : 0.6, BRANCH_LEVEL : 6, init : function(renderer){ this.renderer = renderer; this.radius = this.renderer.height / 70; return this.drawTree(this.renderer.width / 2, this.renderer.height * 9 / 10, Math.PI / 2, this.renderer.height / 4, this.renderer.height / 60, 0); }, drawTree : function(x, y, radian, length, width, level){ if (level > this.BRANCH_LEVEL || length < this.renderer.height / 40) { return; } var sin = length * Math.sin(radian), cos = length * Math.cos(radian), node = new NODE(this.renderer, x, y, x + cos, y - sin, width, this.radius, level); node.nodes.push(this.drawTree(x + cos * this.TRUNK_RATE, y - sin * this.TRUNK_RATE, radian, length * this.TRUNK_RATE, width * this.TRUNK_RATE, level + 1)); for(var i = -1; i <= 1; i += 2){ node.nodes.push(this.drawTree(x + cos * this.BRANCH_RATE, y - sin * this.BRANCH_RATE, radian + this.BRANCH_RADIAN * i, length * this.BRANCH_RATE, width * this.BRANCH_RATE, level + 1)); } for(var i = node.nodes.length - 1; i >= 0; i--){ if(!node.nodes[i]){ node.nodes.splice(i, 1); } } return node; } }; var NODE = function(renderer, x0, y0, x1, y1, width, radius, level){ this.renderer = renderer; this.width = width; this.level = level; this.init(x0, y0, x1, y1, radius); }; NODE.prototype = { UNIT_LENGTH : 3, THRESHOLD_LEVEL : 4, init : function(x0, y0, x1, y1, radius){ this.nodes = []; this.dx = (x0 + x1) / 2; this.dy = (y0 + y1) / 2; this.length = Math.sqrt(Math.pow(x1 - x0, 2) + Math.pow(y1 - y0, 2)); this.theta = Math.atan2(x1 - x0, y0 - y1); this.maxCount = Math.ceil(this.length / this.UNIT_LENGTH); this.count = this.maxCount; this.leaves = []; if(this.level >= this.THRESHOLD_LEVEL){ for(var i = -1; i <= 1; i += 2){ this.leaves.push(new LEAF(this.renderer, this.dx, this.dy, (radius + this.width / 2) * i, -this.length / 2, radius, this.theta, -Math.PI / 10 * i)); } } }, renderBranch : function(context, saturationRate){ context.save(); context.translate(this.dx, this.dy); context.rotate(this.theta); context.strokeStyle = 'hsl(' + (40 + 20 * this.level) + ', ' + saturationRate * 30 + '%, ' + (10 + 10 * saturationRate) + '%)'; context.lineWidth = this.width; context.beginPath(); context.moveTo(0, this.length / 2); context.lineTo(0, this.length / 2 - this.length * (this.maxCount - this.count) / this.maxCount); context.stroke(); context.restore(); if(this.count > 0){ this.count--; return false; }else{ var rendered = true; for(var i = 0, length = this.nodes.length; i < length; i++){ if(!this.nodes[i].renderBranch(context, saturationRate)){ rendered = false; } } return rendered; } }, renderLeaf : function(context, isLeaf, isForward, saturationRate){ if(!isLeaf){ return; } for(var i = 0, length = this.leaves.length; i < length; i++){ this.leaves[i].render(context, isForward, saturationRate); } for(var i = 0, length = this.nodes.length; i < length; i++){ this.nodes[i].renderLeaf(context, isLeaf, isForward, saturationRate); } } }; var LEAF = function(renderer, x0, y0, x, y, radius, theta0, theta){ this.renderer = renderer; this.x0 = x0; this.y0 = y0; this.x = x; this.y = y; this.radius = radius; this.theta0 = theta0; this.theta = theta; this.init(false); }; LEAF.prototype = { INIT_HUE : 160, DELTA_HUE : 0.8, GRAVITY : 0.001, DELTA_SCALE : 0.01, DELTA_OPACITY : 0.005, FALLING_RATE : 0.0005, init : function(toRetry){ this.dx = 0; this.dy = 0; this.dtheta = 0; this.status = 0; this.scale = 0; this.hueLimit = this.renderer.getRandomValue(0, 40); this.hue = toRetry ? this.hueLimit : this.INIT_HUE; this.z = this.renderer.getRandomValue(-0.5, 0.5); this.magnification = 1 - this.z * 0.2; this.vx = this.renderer.getRandomValue(-0.3, 0.3) * this.magnification; this.vy = this.magnification / 2; this.maxWaitCount = this.renderer.getRandomValue(500, 1000) | 0; this.waitCount = this.maxWaitCount; this.opacity = 1; }, controlStatus : function(){ switch(this.status){ case 0: if(this.scale < 1){ this.scale += this.DELTA_SCALE; }else{ this.status = 1; } break; case 1: if(this.hue > this.hueLimit){ this.hue -= this.DELTA_HUE; }else{ if(Math.random() < this.FALLING_RATE){ this.status = 2; } } break; case 2: this.dx += this.vx; this.dy += this.vy; this.vy += this.GRAVITY; this.dtheta -= this.vx / 10; this.dtheta %= Math.PI * 2; var x = this.x0 + this.dx + this.x, y = this.y0 + this.dy + this.y; if(x < -this.radius || x > this.renderer.width + this.radius || y > this.renderer.height * 9 / 10 - this.renderer.height / 10 * this.z){ this.status = 3; } break; case 3: if(--this.waitCount == 0){ this.status = 4; } break; case 4: this.opacity -= this.DELTA_OPACITY; if(this.opacity <= 0){ this.init(true); } } }, render : function(context, isForward, saturationRate){ if(isForward && this.z > 0 || !isForward && this.z <= 0){ return; } var gradient = context.createLinearGradient(0, -this.radius, 0, this.radius), saturation = ((50 + 30 * (this.INIT_HUE - this.hue) / (this.INIT_HUE - this.hueLimit)) * saturationRate) | 0, hue = this.hue | 0, luminance0 = (30 + 20 * this.magnification * saturationRate) | 0, luminance1 = (25 + 15 * this.magnification * saturationRate) | 0; gradient.addColorStop(0, 'hsla(' + hue + ', ' + saturation + '%, ' + luminance0 + '%, ' + this.opacity + ')'); gradient.addColorStop(0.5, 'hsla(' + hue + ', ' + saturation + '%, ' + luminance1 + '%, ' + this.opacity + ')'); gradient.addColorStop(1, 'hsla(' + hue + ', ' + saturation + '%, ' + luminance0 + '%, ' + this.opacity + ')'); context.save(); context.fillStyle = gradient; context.translate(this.x0 + this.dx, this.y0 + this.dy); context.rotate(this.theta0); context.translate(this.x, this.y); context.rotate(this.theta + this.dtheta); context.scale(this.scale * this.magnification, this.scale * this.magnification); context.beginPath(); context.moveTo(-this.radius, 0); context.quadraticCurveTo(0, -this.radius, this.radius, 0); context.quadraticCurveTo(0, this.radius, -this.radius, 0); context.fill(); context.restore(); this.controlStatus(); } }; $(function(){ RENDERER.init(); });
CSS
html, body{ width: 100%; height: 100%; margin: 0; padding: 0; overflow: hidden; } .container{ width: 100%; height: 100%; margin: 0; }
HTML
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